Pegasus Spiele Blog

Welcome to the Pegasus Spiele Blog with exciting background reports and much more about Pegasus Spiele.

Designer Rita Modl talks about the background of the family game Lumicora …
Author Benjamin Schwer gives insight into the development of his new core game Djinn …
Lukas Zach, Michael Palm and Toukana Interactive talk about development from video game to board game to the Spiel des Jahres award of Dorfromantik – The Board Game…
The nominations for Spiel des Jahres 2023 were announced on May 22nd. Here’s what happens next…
Jens Merkl and Ulrich Blum talk about teamwork, Covid, and the journey of the Unity…
Castles, knights, nobleman – these games are (almost) all about the Middle Ages!
The series of MicroMacro games excites millions of players worldwide. The creative team of Studio Hard Boiled Games and Edition Spielwiese’s Michael Schmitt answer questions about the development...
Game designer Ulrich Blum tells more about the game development and the creation of the story in Spaceship Unity ...
Game designer Ulrich Blum talks about early successes and hurdles he and Jens Merkl have faced in developing their intergalactic action game Spaceship Unity ...
Our expert level game Carnegie is based on the life of steel magnate and philanthropist Andrew Carnegie. Let’s take a look at the historical background …
We talk to the creative team behind the murder mystery series about their work as a team and what makes the Deadly Dinner cases special …
We interview editor Sebastian and designers Virginio Gigli and Gabriele Ausiello about First Rat ...
1 From 3